🚀NVIDIA dropped one of the most interesting vision language models 🤖
🚀NVIDIA dropped one of the most interesting vision language models, it's called LocateAnything (3B parameters)
Most models generate bounding boxes token by token, basically typing out the coordinates one at a time.
LocateAnything predicts the whole box at once.
⁃ One pass. Four coordinates. Done.
It's a simple idea, but the speed difference is impressive.
On a single H100, NVIDIA reports 12.7 boxes/sec, compared with 5.0 for Rex-Omni and 1.1 for Qwen3-VL in their setup.
And it doesn't give up localization quality to get there. It performs strongly across dense scenes, GUIs, OCR and document layouts.
One thing I liked is that it doesn't force everything through parallel decoding. That's the default, but it can fal back to autoregressive decoding when the case gets ambiguous or the output becomes irregular.
I've been working in computer vision for 5+ years, and localization is one of those problems that looks easy until you actually have to make it fast and reliable
It does make vou wonder why we're generating four coordinates one at a time in the first place.
Thať's the kind of small architectural change that can make a surprisingly big difference for multimodal agents, GUI automation and robotics.
https://research.nvidia.com/labs/lpr/locate-anything/